From BGWiki
In an impossible place between all dimensions, vile monsters await.
Square Enix announced planned changes to the Walk of Echoes Battlefields, some of which took place in the September 2011 update.
How to Enter
Walk of Echoes battlefields are accessible to players level 70+ who have at least started the WoTG mission Cait Sith. You just need to have the mission flagged.
Players may gain entry into Walk of Echoes Battlefields from a Veridical Conflux at H-9 in Xarcabard (S) with the use of a Kupofried's medallion. This is a key item obtained by examining the Veridical Conflux. Initially you will see a brief cutscene during which you can pay 1000g to obtain a Kupofried's medallion. This is used up upon entry into one of the fights and you may purchase a new Kupofried's medallion once per game day. Once you have obtained a medallion, click on the Veridical Conflux to enter the Walk of Echoes zone. Once inside you can choose which, of several, battlefields to enter. Not all confluxes may be immediately available on every server. They must be unlocked by repeatedly winning the lesser tier fights. Once unlocked they will be available to the entire server. There is a cooldown of 30 minutes before anyone is able to re-enter the same conflux.
Basics
Inside Walk of Echoes there are several numbered Veridical Conflux. Each one acts as the entry point to a separate battlefield. Battlefields are open to entry by anyone (up to a cap of 36 players) until until the fight within is 50% complete. There is a time limit of 45 minutes for each fight. Once you enter a conflux the timer starts when you engage your first monster.
Each fight consists of 1 or more bosses and a series of lesser mobs. These vary depending on which conflux you enter. To win, you must defeat the bosses within the conflux you have entered. It is not necessary to defeat all the lesser mobs although many choose to kill them (may affect experience points received). These lesser mobs will despawn when the final boss is defeated.
Rewards
Rewards come in the form of experience points, coins (used in Trial of the Magians weapon upgrades), synthesis materials, scrolls, dice, armour and weapons. As of the September 2011 update individual coins or other drops no longer from any mob on the battlefield. Pouches of coins and other rewards come from beating the battlefield. A few seconds after defeating the final boss, chests will appear throughout the battlefield and you must click on one of these chests to receive your reward. The rewards in these chests are individual and your rewards will be the same, no matter which chest you collect them from. The multiple chests are there for convenience only. You have five minutes in which to collect your loot before being forcibly removed from the battlefield. Any loot still in chests will be lost at this point.
Additional Information
- Titles are now obtained by anyone participating in a successful clear
- There is no xp loss when being K.O.'d
- If you are K.O.'d inside a Walk of Echoes Battlefield, a raise will be applied on you after 30 seconds
- As of the September 2011 update you can no longer receive skillups inside Walk of Echoes Battlefields
- Upon the death of a mob, other mobs in the area may move towards the kill site. Players can avoid aggro by moving away from where the last mob was killed
Pages in category "Walk of Echoes Battlefields"
The following 17 pages are in this category, out of 17 total.