Konzen-ittai
From BGWiki
| Job Ability Information | |||
|---|---|---|---|
| Job | Samurai | ||
| Type | Level | ||
| Level Obtained | 65 | ||
| Description | Readies enemy for a skillchain. | ||
| Duration | 00:01:00 or until next Weapon Skill. | ||
| Range | 4.4' | ||
| Recast | 00:03:00 | ||
| Cumulative Enmity | 1 | Volatile Enmity | 300 |
| Command | /ja "Konzen-ittai" <stnpc> | ||
Notes
- Treated as if the monster had recently been Weapon Skilled with a WS with properties:
- Light/Darkness -> Gravitation -> Fragmentation -> Distortion -> Fusion -> Liquefaction -> Induration -> Reverberation -> Compression/Impaction
- There may be other Skillchain properties, but they can never be tested due to the way that Skillchains work.
- The order of Light/Darkness and Compression/Impaction also cannot be determined.
- It is impossible to make Light using a Fragmentation property.
- It is impossible to make Distortion, Gravitation, Impaction or Reverberation using Konzen-ittai.