Movement Speed

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Movement speed is one of the few variables in FFXI that is entirely controlled clientside. It is also one of the few things that will unarguably improve your in game "quality of life." Running from place to place is the vast majority of what you do in FFXI, so moving 12% faster makes you almost 12% more efficient.

Base player maximum speed is 4 yalms per minute. With 12% movement speed, it is almost 4.5 yalms per minute.

Quantification

There are various third party ways of quantifying movement speed, but the simplest (and least plugin intensive) is this test:

  • Find a nice, flat, level piece of ground with an NPC 48' away.
  • Load the wait plugin and make a script that looks like this:
    • input /follow <t>
    • wait 12
    • input /echo There!
  • Initially, when you run the script it should pull you towards your target, and say "There!" pretty much exactly when you pause because you have hit the target's character model.
  • If the ground is a little uneven, it can be a little off. Adjust the "12" to be whatever works, set a very definite "cue" for yourself (like hitting the target's body), and note it.
  • Repeat the test using whatever movement speed you're interested in and find your new delay.
  • Old delay / New delay = Movement Speed.

Here is an example of how this can be used.

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