Tinnin
From BGWiki
| Notorious Monster flavor text | File:Tinnin.jpg Tinnin |
| Level | Name | Zone | Spawn Condition | Drops |
|---|---|---|---|---|
| 85-90 |
Tinnin | Wajaom Woodlands |
Must obtain a Sicklemoon salt (500 zeni) from Sanraku to access the islet. Trade a Monkey Wine to the ??? at (J-13) |
Notes
- Spawns at 50% HP with one of it's three heads up.
- Re-grows heads and gains 25% HP
- Reaching 25% HP again will cause it to regrow it's final head and regain 25% HP again.
- Impossible to kill until both heads have respawned.
- Every time Pyric Bulwark (physical shield) or Polar Bulwark (magic shield) is used, Nerve Gas will be used immediately after.
- Nerve Gas gives a powerful Poison effect and Curse. Holy Waters recommended.
- Weak regen even with all three heads intact.
- It is possible to land full strength Elemental Magic and all standard Enfeebling Magic, Carnage Elegy, etc.
- Can use Mighty Strikes once.