Treasure Hunter
From BGWiki
| Job Trait Information | |||
|---|---|---|---|
| Description | Increases chance of getting treasure. | ||
| Type | Level | ||
| Tier | Level Obtained | Value | |
| I | THF15, BLU98 | ||
| II | THF45 | ||
| III | THF90 | ||
Notes
- Does exactly what it says in the description: increases treasure that drops from monsters. It is not believed to make better treasure drop.
- It has been theorized that Treasure Hunter I and II each give potential "re-rolls" after a failed attempt at a drop slot.
- Example: If there's a 20% chance of a Colibri feather and the game decides it doesn't drop, Treasure Hunter I lets you re-roll the slot for another 20% chance, and then Treasure Hunter II lets you re-roll it if the Treasure Hunter II re-roll fails.
- This is similar to how Magic Hit Rate determines resist rate.
- There are some items that share treasure slots, such as Strider Sword and Sarutobi Kyahan from Quu Domi the Gallant. Treasure Hunter will not make both or all items drop in these cases, and likely will not affect them at all.
- Treasure Hunter works as a debuff effect on the mob; the player with Treasure Hunter must take some aggressive action against the mob in order to apply the Treasure Hunter effect, after which the effect will remain even if the player is not in the party that kills the mob.
- The effect is removed if the mob becomes passive and regenerates, much like the Call for Help state.
- The effect of Treasure Hunter +1 items are considered and applied after the first enmity generation, and then can be removed even before a "proc".
- Treasure Hunter III appears to work differently from the other Treasure Hunter trait tiers, and may essentially just function as Treasure Hunter +1
- Tests aiming to determine the value of the Treasure Hunter proc system (and thus Treasure Hunter +1) have never reached significance.
- It is theorized to potentially increase the drop rate by 1/1024 per Treasure Hunter proc level.
- As of the December 2010 update, the effectiveness of Treasure Hunter may be increased every time the Thief successfully lands a melee attack. The damage done by Sneak Attack and Trick Attack have a greater chance of increasing the effectiveness.
- There is about a 1% chance of upgrade from a normal attack, and a much greater chance of TH level upgrade from Sneak or Trick Attack.
- Attacks must do damage in order to potentially upgrade Treasure Hunter effectiveness. Hits for 0 do not count.
- Treasure Hunter can proc on weaponskills, but will not display any message when it does.
| Blue Mage Job Trait Information | ||
|---|---|---|
| First Available | 98 | |
| Level | Ability | Points |
| 88 | Charged Whisker | 4 |
| 90 | Evryone. Grudge | 4 |
| 98 | Amorphic Spikes | 4 |
| Equipment Modifying Ability... | |
| Equipment Piece | Modifier |
| Thief's Knife | Treasure Hunter +1 |
| Assassin's Armlets | Treasure Hunter +1 |
| Assassin's Armlets +1 | Treasure Hunter +1 |
| Raider's Poulaines +2 | Treasure Hunter +1 |
| Assassin's Armlets +2 | Treasure Hunter +2 |