Tutorial:Manipulating the Blue Magic template

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The Blue Magic template is probably the most complex template written yet, reason being that the template incorporates a number of factors. Based in the inputs of the template, the template changes form to display certain information.

The Template, In Full

The template appears as follows, in it's full glory:

{{Blue Magic
|class=              <!-- Either Physical/Magical -->
|subclass=           <!-- The most IMPORTANT variable.  Input either damage, nuke, drain, breath, healing, buff or enfeeble and it will alter the table's displayed parameters
|type=               <!-- Input the type of damage (if physical, Blunt/Slashing/Piercing, nuke=element, breath=Breath, healing=Healing, enfeeble=Enfeeble, buff=Enhancement, etc)
|nohits=             <!-- Can be left null and will not appear.  Otherwise it will appear with the number of hits -->
|desc=               <!-- Description -->
|mp=                 <!-- MP Cost -->
|blupoint=           <!-- Blue Mage Point Cost -->
|cast=               <!-- Cast time -->
|recast=             <!-- Recast time -->
|target=             <!-- Target (Single/Cone/AOE) -->
|range=              <!-- Range -->
|stats=              <!-- Stats -->
|trait=              <!-- Trait the spell can create, can be left null -->
|effects=            <!-- Any additional effects (turns into Enhancement for buffs and Enfeeble for enfeeble) -->
|duration=           <!-- Duration of the additional effect -->
|level=              <!-- Level usable -->
|family=             <!-- Family ability is learned from- links directly to the category page -->
|blucap=             <!-- Used in the damage table, Blue Magic Skill Cap -->
|fstrcap=            <!-- Used in the damage table, fSTR cap -->
|tm                  <!-- TM, used in nuke (whatever this is) -->
|primod              <!-- Primary modifier, used in nuke -->
|element=Light       <!-- Element, used in breath -->
|hppercent=50        <!-- HP %, used in breath -->
|flv=2.0             <!-- fLV, used in breath -->
|wsc=                <!-- Used in the damage table, Weapon Skill Secondary Attribute Modifier -->
|ftp100=             <!-- Used in the damage AND nuke table, fTP modifier at 100% -->
|ftp200=             <!-- Used in the damage AND nuke table, fTP modifier at 100% -->
|ftp300=             <!-- Used in the damage AND nuke table, fTP modifier at 100% -->
|scprop=             <!-- Used in the damage table, skillchain properties -->
|ve=                 <!-- Volatile Enmity generated -->
|ce=                 <!-- Cumulative Enmity generate -->
|ale=                <!-- Azure Lore Effect -->
|notes=              <!-- Notes -->
}}

Some examples:

Physical Spell

Blue Mage Spell Information
Description Blah blah
Class Physical
Damage Type Blunt Number of Hits 3
MP Cost 3MP Point Cost 3
Cast Time 00:00:05 Recast Time 00:01:00
Target Single Range 21 yalms
Stat Modifiers STR +3, INT +3
Additional Effects You die Duration Permanent
Available Level 1 Monster Family Wyrm
Spell Mechanics
Blue Magic Cap 260 fSTR Cap 180
WSC% 75%
fTP 100% 1.0
200% 2.5
300% 5.0
Skillchain Properties Fusion
Volatile Enmity 200 Cumulative Enmity 150
Azure Lore effects No Effect


Notes

  • This is a note


Magical Nuke

Blue Mage Spell Information
Description Blah blah
Class Magical
Damage Type Fire
MP Cost 3MP Point Cost 3
Cast Time 00:00:05 Recast Time 00:01:00
Target Single Range 21 yalms
Stat Modifiers STR +3, INT +3
Additional Effects You die Duration Permenant
Available Level 1 Monster Family Wyrm
Spell Mechanics
Primary Modifier INT
WSC% 75% TM 3.0
fTP 100% 1.0
200% 2.5
300% 5.0
Volatile Enmity 200 Cumulative Enmity 150
Azure Lore effects No Effect


Notes

  • This is a note


Breath Spell

Blue Mage Spell Information
Description Blah blah
Class Magical
Damage Type Breath
MP Cost 3MP Point Cost 3
Cast Time 00:00:05 Recast Time 00:01:00
Target Single Range 21 yalms
Stat Modifiers STR +3, INT +3
Additional Effects You die Duration Permenant
Available Level 1 Monster Family Wyrm
Spell Mechanics
Element Light
HP% 50 fLV 2.0
Volatile Enmity 200 Cumulative Enmity 150
Azure Lore effects No Effect


Notes

  • This is a note


Healing Spell

Blue Mage Spell Information
Description Blah blah
Class Magical
Damage Type Healing
MP Cost 3MP Point Cost 3
Cast Time 00:00:05 Recast Time 00:01:00
Target Single Range 21 yalms
Stat Modifiers STR +3, INT +3
Additional Effects Duration
Available Level 1 Monster Family Wyrm
Spell Mechanics
Volatile Enmity 200 Cumulative Enmity 150
Azure Lore effects No Effect


Notes

  • This is a note


Enhancement

Blue Mage Spell Information
Description Blah blah
Class Magical
Damage Type Enhancement
MP Cost 3MP Point Cost 3
Cast Time 00:00:05 Recast Time 00:01:00
Target Single Range 21 yalms
Stat Modifiers STR +3, INT +3
Enhancement Stoneskin Duration 00:05:00
Available Level 1 Monster Family Wyrm
Spell Mechanics
Volatile Enmity 200 Cumulative Enmity 150
Azure Lore effects No Effect


Notes

  • This is a note
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