Kurma: Difference between revisions

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{{Monster
{{Monster
|Class= NM
|Class= NM <!-- Leave blank for your standard monster. Otherwise you can input different abbreviations, eg. NM, BCNM, KSNM, VWNM (Voidwatch), etc and the Zone Breakdown section changes -->
|Crystal=
|Crystal= <!-- Crystal Affinity - The type of crystal the mob usually drops -->
|Type= Lizards <!-- Type of mob (eg. Demon, Beastman, etc) -->
|Type= Lizards
|Family= Adamantoise<!-- Family of the mob (eg. Goblin). Will automatically link if exists -->
|Family= Adamantoise
|Job=
|Job= <!-- Job of the mob. Will automatically link -->
|Weakness=
|Weakness= <!-- Use icons (eg. {{light}},{{thunder}}) -->
|Strength=
|Strength=
|Immunity=
|Immunity=
|Detection=
|Detection= <!-- Sight, Sound, Scent, True Sight, True Sound -->
|Tracking=
|Tracking=
|ffxidb= <!-- If you want to use a custom FFXIDB link -->
|ffxidb= <!-- If you want to use a custom FFXIDB link -->

Revision as of 17:16, 10 May 2013

{{Monster |Class= NM |Crystal= |Type= Lizards |Family= Adamantoise |Job= |Weakness= |Strength= |Immunity= |Detection= |Tracking= |ffxidb= |Image= |Insert Monster Info Template= Template:Notorious Monster Info Template:Notorious Monster Info |Notes= So we figured out that Kurma would take alot more magic dmg within a few seconds of a tp move. Like from it readying till a little after. info by Dasva(BG)